Seeking a Winter 2027 internship

Martin
Roch-Neirey

Infrastructure & Platform Engineering · M.Eng. student Montréal, Canada

Networks, systems, cloud and AI infrastructure. Master's student at Polytechnique Montréal, available full-time between January 6 and May 2, 2027 (450 hours minimum).

Portrait of Martin Roch-Neirey
Kubernetes & cloud Infrastructure as code, GitOps, CI/CD
Networking & security Routing, VPN, firewalls, Zero Trust
AI infrastructure & HPC Slurm, NVIDIA GPUs, CUDA

# About

Infrastructure and platform, built on networks and systems.

I'm a Master of Engineering student at Polytechnique Montréal. My studies, first in France and then in Switzerland, have focused mainly on networks and systems.

Along the way I also worked on GPU infrastructure and HPC. At HEIA-FR, I rebuilt the Kubernetes cluster and built the school's first Slurm cluster, and I audited the GPU cluster usage of the iCoSys institute. My Bachelor's thesis, carried out at the Technical University of Berlin within the EU project FLUIDOS, was about green computing: carbon-aware scheduling across Kubernetes clusters.

Today I design and operate the cloud and Kubernetes infrastructure of Glow Up, which I co-founded. Curious and versatile, I'm looking for an internship where I can learn alongside experienced teams.

Languages & interests

French (native)English (fluent)German (basic)HockeySki instructor

Experience {

Infrastructure, teaching and development.

  1. 2026 - present Glow Up · glow-up.app

    Co-founder, Cloud & Kubernetes Infrastructure

    • Designed, built and operate the company's production infrastructure (managed Kubernetes on Scaleway, Cloudflare), fully defined as code with Terraform, so it can be rebuilt and audited.
    • Set up GitOps continuous deployment (ArgoCD) for the development team, with development, staging and production environments; documented decisions and runbooks for the team.
    • Secured the platform with Zero Trust: internal tools reachable only through Cloudflare Tunnel and SSO, origin locked to Cloudflare (Authenticated Origin Pulls, mTLS).
  2. 2024 - 2025 HEIA-FR, Switzerland · heia-fr.ch

    HPC & GPU Infrastructure, CS Department

    • Rebuilt the Kubernetes cluster (3 control-plane, 15 workers, bare-metal and vSphere VMs, cloud bursting): NVIDIA GPU Operator, Ceph CSI, Rancher, ingress controllers per access policy.
    • Built and operated the school's first Slurm cluster: NVIDIA GPUs (GH200, A40, A6000), CUDA, vGPU on vSphere, three storage spaces, automated deployment and monitoring.
  3. 2024 - 2025 iCoSys institute, HEIA-FR · icosys.ch

    Scientific Collaborator

    • Audited the institute's heterogeneous GPU cluster usage and recommended efficiency gains.
  4. 2023 - 2025 HEIA-FR, Switzerland · heia-fr.ch

    Lecturer, Telecommunications & IP Networks

    • Taught the Telecommunications and IP Networks course to future engineers.
  5. 2020 - 2023 Erisium, Minecraft server network (volunteer, remote)

    Java Developer & Project Management

    • Project management (meetings, specifications, decisions) for a network of up to 2,500 concurrent and 1M unique players; recruited and led a 20-person moderation team.
    • Java minigames and contributions to internal systems (API, part of the anti-cheat); GitLab, Jenkins, ELK.
  6. 2021 Dina, Switzerland · dina.ch

    System Administration Intern

    • 12-week internship: designed and built a secure CI/CD pipeline deploying an application to Kubernetes, with code, container image and runtime security analysis.

> Skills

The fields and tools I work with.

01

Networking

  • Routing (OSPF, BGP, MPLS)
  • VPN
  • Cisco equipment
  • Firewalls (Check Point, OPNsense)
  • Load balancing and reverse proxies
02

Security

  • Zero Trust access and SSO
  • Micro-segmentation
  • Secrets management
  • TLS certificates
03

Kubernetes

  • Cluster design and operations
  • Persistent storage (CSI)
  • Ingress
  • GPUs
  • RBAC
04

Automation

  • Infrastructure as code (Terraform, Ansible)
  • GitOps (ArgoCD)
  • CI/CD
05

Systems

  • Linux
  • Virtualization (vSphere, Proxmox, OpenStack)
  • HPC (Slurm)
  • GPUs (CUDA, vGPU)
  • Observability
06

Programming

  • Python
  • Java
  • Go
  • Bash

Communication

  • French (native), English (fluent), German (basic)
  • Clear speaker, experienced in teaching
  • Technical writing: reports, documentation, runbooks

/* Projects */

Projects across infrastructure, HPC and software.

Systems

Slurm HPC Cluster

Designed, planned and implemented the first and only Slurm cluster at HEIA-FR / iCoSys to schedule NVIDIA GPUs (GH200, A40, A6000) used by many data scientists. I configured the full CUDA environment and the NVIDIA Container Toolkit, and mixed bare-metal GPUs with virtual GPUs (vGPU) running in VMs on a vSphere cluster, with cloud bursting from those VMs. The stack is deployed automatically, precisely monitored, and gives users access to three separate storage spaces.

Systems

Kubernetes GPU Cluster Rebuild

A full rebuild of a GPU-accelerated Kubernetes cluster at HEIA-FR: 3 control-plane nodes and 15 workers, mixing bare-metal machines with VMs on a vSphere cluster, including virtual GPUs (vGPU) and cloud bursting. I deployed and tuned the NVIDIA GPU Operator and configured CUDA with the NVIDIA Container Toolkit to expose NVIDIA GPUs (GH200, A40, A6000), used Ceph as the CSI storage backend, opened access to the school's users through Rancher, and ran several ingress controllers per access policy. It served as the inference platform for models trained on the Slurm cluster I also built.

SystemsDevelopmentResearch

Carbon-Aware Workload Shifting with FLUIDOS

My Bachelor's thesis, carried out at the Technical University of Berlin within the European research project FLUIDOS: carbon optimizations through strategic workload scheduling across multiple Kubernetes clusters, leveraging spatial and temporal variation in the carbon intensity of electricity. It led to a co-authored paper, now under review for an IEEE journal.

Read my report My grade: 6 / 6
Systems

Efficiency of a Heterogeneous GPU Cluster

The iCoSys applied-research institute runs a large fleet of GPUs. This project analyzed and reported on the efficient use of the cluster, with concrete suggestions for significant improvements. Carried out under a fixed-term contract.

Systems

Managing RAM Memory in Containers

A study of memory management in containerized applications: how the Docker Engine and the Kubernetes orchestrator handle allocation, limitation and monitoring of RAM.

Read my report My grade: 5.6 / 6
Systems

Benchmarking Compute Capacity of Clusters

Used Terraform, Ansible and the High Performance Linpack benchmark to measure and compare the compute capacity of various clusters: vSphere, ESXi, OpenStack and Kubernetes.

Read my report My grade: 6 / 6
SystemsDevelopmentOngoing

Glow Up: SaaS & Mobile App

Bringing intelligence to beauty and wellness

An ecosystem for professionals and clients in the beauty & wellness sectors: a free SaaS that supports professionals in running and steering their business, and a mobile app where clients discover tailored recommendations and book appointments. As co-founder, I designed and operate the production infrastructure, fully defined as code with Terraform: managed Kubernetes on Scaleway, Cloudflare, GitOps deployment with ArgoCD and Zero Trust access to internal tools.

Development

Go Tic Tac Toe

A Tic Tac Toe game written in Go, backed by an SQL API storing game data and a language system. Built for the "Programmation élégante en Go" course at HEIA-FR.

GitHub My grade: 5.75 / 6
Development

Universe Simulator

A universe simulator in Java handling multiple types of interacting elements placed on a board, where they move, approach and repel each other. Built for the "Génie Logiciel 1" course at HEIA-FR.

GitHub My grade: 5.9 / 6
Development

Digital Sport

A virtual gym web app: members sign up and carry out exercises, connect with trainers, and pick subscriptions, with member, coach and admin panels. PHP + PostgreSQL on an MVC pattern built from scratch.

GitHub My grade: 20 / 20

< Education />

Three countries, an international mindset.

  1. 2025 - 2027 (expected) Montréal, Canada

    Master of Engineering, Computer Science & Communication Systems

    Polytechnique Montréal

  2. 2021 - 2024 Fribourg, Switzerland

    Bachelor of Science, Computer Science & Communication Systems

    Haute école d'ingénierie et d'architecture de Fribourg

    Bachelor's thesis: 6/6

  3. 2019 - 2021 Annecy, France

    Technological University Diploma, Computer Networks & Telecommunications

    Université Savoie Mont-Blanc

    Final development project: 20/20

~ Contact

Let's start
a conversation.

I'm looking for a full-time internship in Montréal, between January 6 and May 2, 2027 (450 hours minimum). The fastest way to reach me is email.