Glow Up — SaaS & Mobile App
An ecosystem for professionals and clients in the beauty & wellness sectors: a free SaaS for merchants, paired with a mobile app where clients discover tailored recommendations and book appointments.
Available · Building infrastructure & Glow Up
Network & Systems Engineer Montréal, Canada
I build AI infrastructure — GPU clusters, automation and networking — with security in mind.
About
As a network and systems engineer, I am above all drawn to AI infrastructure — the HPC clusters and GPU fleets that modern AI workloads run on. I design and operate them with Slurm and Kubernetes, orchestrating GPUs at scale.
That focus sits on top of a broader craft: automation and NetDevOps, cloud computing, and a security-first mindset — the foundations that keep large, complex infrastructures reliable.
Selected work
An ecosystem for professionals and clients in the beauty & wellness sectors: a free SaaS for merchants, paired with a mobile app where clients discover tailored recommendations and book appointments.
Designed, planned and implemented the first and only Slurm cluster at HEIA-FR / iCoSys to manage GPUs used by many data scientists. The stack is deployed automatically, precisely monitored, and gives users access to multiple filesystems.
Part of the European research project FLUIDOS: carbon optimizations through strategic workload scheduling across multiple Kubernetes clusters, leveraging spatial and temporal variation in the carbon intensity of electricity.
The iCoSys applied-research institute runs a large fleet of GPUs. This project analyzed and reported on the efficient use of the cluster, with concrete suggestions for significant improvements. Carried out under a fixed-term contract.
A study of memory management in containerized applications — how the Docker Engine and the Kubernetes orchestrator handle allocation, limitation and monitoring of RAM.
Used Terraform, Ansible and the High Performance Linpack benchmark to measure and compare the compute capacity of various clusters — vSphere / ESXi, OpenStack and Kubernetes.
A Tic Tac Toe game written in Go, backed by an SQL API storing game data and a language system. Built for the "Programmation élégante en Go" course at HEIA-FR.
A universe simulator in Java handling multiple types of interacting elements placed on a board — they move, approach and repel each other. Built for the "Génie Logiciel 1" course at HEIA-FR.
A virtual gym web app: members sign up and carry out exercises, connect with trainers, and pick subscriptions — with member, coach and admin panels. PHP + PostgreSQL on a hand-built MVC pattern.
Academic path
Polytechnique Montréal
Haute école d'ingénierie et d'architecture de Fribourg
Université Savoie Mont-Blanc
Contact
Open to AI infrastructure, HPC and platform-engineering conversations. The fastest way to reach me is email.